FILE TRANSFER USING C#.NET SOCKET - CLIENT class FTClientCode The code for client application is as follows: * Close binary writer and client socket */ĬurMsg = " Received & Saved file Server Stopped." * Read remain data (which is file content) and īWrite.Write(clientData, 4 + fileNameLen, * Make a Binary stream writer to saving the receiving data from client. (receivedPath + " /"+ fileName, FileMode.Append)) String fileName = (clientData, 4, fileNameLen) īinaryWriter bWrite = new BinaryWriter(File.Open * I've sent byte array data from client in that format like Int fileNameLen = BitConverter.ToInt32(clientData, 0) Int receivedBytesLen = clientSock.Receive(clientData) New socket object for handle that client. * When request comes from client that accept it and return * That socket object can handle maximum 100 client connection at a time &ĬurMsg = "Running and waiting to receive file." Public static string curMsg = " Stopped" Bind end point with newly created socket. Here creating new socket object with protocol type and transfer data type Sock = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.IP) Make IP end point to accept any IP address with port no 5656. IpEnd = new IPEndPoint(IPAddress.Any, 5656) FILE TRANSFER USING C#.NET SOCKET - SERVER class FTServerCode The core code for Server application with some comments is as given below: I'm giving two code blocks of Server and Client. The complete server and client code is here in zip format. If you still have any questions, please contact me via blog comment/mail and I will answer. If anyone is unable to understand, then I request them to read my blog. I think after reading this code, one can understand how a socket application works. After successful data transfer, the server will save data and disconnect client. After a successful connection, the client will send data in byte array and the server will catch and hold it. After getting a connection request, the server will accept it and will make a successful connection. At first, the server will open a port and will wait for a request from the client, and the client will try to connect to the server. Here, there are two applications one is Server and another is Client. I'm giving an overview/steps to make a socket application. But anyone can modify that code and can build an application to send a large file with multiple client support by a single server. It can send a small file from client to server, I've tested it with 1.5MB. That code has used TCP protocol to send file, that can run in LAN and WAN (Internet). You can find long and practical C# code on my blog at I've written code to transfer a file from client to server using C#.NET socket application. Here I give just one application, but in my blog I have a few code examples to learn socket in C#.NET. I had a problem and for that, I built a blog especially for socket application. ![]() ![]() NET (C#), I did not find any good ready made socket code to learn it. When I tried to learn socket application in. ![]() Download and read process of how to send large files (2GB) using.
0 Comments
Leave a Reply. |